Akka.Cluster.Tools 1.4.25

Distributed publish/subscribe, client and singleton support for Akka.NET cluster

Showing the top 20 packages that depend on Akka.Cluster.Tools.

Packages Downloads
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
48
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
48
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
45
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
41
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
38
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
37
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
33
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
31
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
27
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
26
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
25
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
23
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
20
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
20
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
18
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
16
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster
16
Akka.Cluster.Sharding
Sharded actors with managed lifecycle for Akka.NET cluster. Used to distribute state in a fault-tolerant, consistent fashion over an Akka.NET cluster.
15

Maintenance Release for Akka.NET 1.4** Akka.NET v1.4.25 includes some _significant_ performance improvements for Akka.Remote and a number of important bug fixes and improvements. Bug Fixes and Improvements** [Akka.IO.Tcp: connecting to an unreachable DnsEndpoint never times out](https://github.com/akkadotnet/akka.net/issues/5154) [Akka.Actor: need to enforce `stdout-loglevel = off` all the way through ActorSystem lifecycle](https://github.com/akkadotnet/akka.net/issues/5246) [Akka.Actor: `Ask` should push unhandled answers into deadletter](https://github.com/akkadotnet/akka.net/pull/5259) [Akka.Routing: Make Router.Route` virtual](https://github.com/akkadotnet/akka.net/pull/5238) [Akka.Actor: Improve performance on `IActorRef.Child` API](https://github.com/akkadotnet/akka.net/pull/5242) - _signficantly_ improves performance of many Akka.NET functions, but includes a public API change on `IActorRef` that is source compatible but not necessarily binary-compatible. `IActorRef GetChild(System.Collections.Generic.IEnumerable<string> name)` is now `IActorRef GetChild(System.Collections.Generic.IReadOnlyList<string> name)`. This API is almost never called directly by user code (it's almost always called via the internals of the `ActorSystem` when resolving `ActorSelection`s or remote messages) so this change should be safe. [Akka.Actor: `IsNobody` throws NRE](https://github.com/akkadotnet/akka.net/issues/5213) [Akka.Cluster.Tools: singleton fix cleanup of overdue _removed members](https://github.com/akkadotnet/akka.net/pull/5229) [Akka.DistributedData: ddata exclude `Exiting` members in Read/Write `MajorityPlus`](https://github.com/akkadotnet/akka.net/pull/5227) Performance Improvements** Using our standard `RemotePingPong` benchmark, the difference between v1.4.24 and v1.4.24 is significant: _v1.4.24_ ``` OSVersion: Microsoft Windows NT 6.2.9200.0 ProcessorCount: 16 ClockSpeed: 0 MHZ Actor Count: 32 Messages sent/received per client: 200000 (2e5) Is Server GC: True Thread count: 111 Num clients, Total [msg], Msgs/sec, Total [ms] 1, 200000, 96994, 2062.08 5, 1000000, 194818, 5133.93 10, 2000000, 198966, 10052.93 15, 3000000, 199455, 15041.56 20, 4000000, 198177, 20184.53 25, 5000000, 197613, 25302.80 30, 6000000, 197349, 30403.82 ``` _v1.4.25_ ``` OSVersion: Microsoft Windows NT 6.2.9200.0 ProcessorCount: 16 ClockSpeed: 0 MHZ Actor Count: 32 Messages sent/received per client: 200000 (2e5) Is Server GC: True Thread count: 111 Num clients, Total [msg], Msgs/sec, Total [ms] 1, 200000, 130634, 1531.54 5, 1000000, 246975, 4049.20 10, 2000000, 244499, 8180.16 15, 3000000, 244978, 12246.39 20, 4000000, 245159, 16316.37 25, 5000000, 243333, 20548.09 30, 6000000, 241644, 24830.55 ``` This represents a 24% overall throughput improvement in Akka.Remote across the board. We have additional PRs staged that should get aggregate performance improvements above 40% for Akka.Remote over v1.4.24 but they didn't make it into the Akka.NET v1.4.25 release. You can [see the full set of changes introduced in Akka.NET v1.4.25 here](https://github.com/akkadotnet/akka.net/milestone/56?closed=1) | COMMITS | LOC+ | LOC- | AUTHOR | | --- | --- | --- | --- | | 32 | 1301 | 400 | Aaron Stannard | | 4 | 358 | 184 | Andreas Dirnberger | | 3 | 414 | 149 | Gregorius Soedharmo | | 3 | 3 | 3 | dependabot[bot] | | 2 | 43 | 10 | zbynek001 | | 1 | 14 | 13 | tometchy | | 1 | 139 | 3 | carlcamilleri |

.NET Standard 2.0

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